Updated 06/28/2012 10:23 PM
Syracuse man creates video game with help of crowd funding site
A Syracuse man is hoping to make the point and click adventure video games of the 80s popular again and as YNN's Erin Clarke tells us, he's getting help from people all over the world with a crowd funding website.
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SYRACUSE, N.Y. -- Remember the video games of the past: Eight bit original Nintendo style graphics, action packed adventure games that you had to think instead of just pointing and shooting?
"You can click on something to try to activate it with your hand or there's an eyeball icon to look at it and it will give you a description and you have to try to solve puzzles," said Quest for Infamy co-founder Steven Alexander about his game.
Alexander wants to make those popular again. He's making his own game called Quest for Infamy.
"Our games emulate a style of adventure game that was very popular in the late 80s to the early 90s," said Alexander.
His studio, two computers and a dining room table.
"We all meet on the internet. We do all of our work over forums and using Skype to chat in real time," said Alexander.
His colleagues live in Memphis, Toronto, Scotland and down under, but there are only seven on the team and they're all working part-time, so making a video game that costs at least $25,000 is no small feat. That's where the website Kickstarter comes in.
"It puts a new way of funding your projects out," said Alexander.
Kickstarter funding is all or nothing. Projects must meet their goal by a set date or their backers' credit cards aren't charged a penny. But just to make the deal sweeter for supporters, project creators offer incentives.
"You send us a photo of yourself and our portrait artist puts you in the game and you could be a character," said Alexander about one of the perks he's offering.
To date, Kickstarter's website boasts 24,000 successfully funded projects with many surpassing their goals, others generating millions of dollars. Alexander sees the site as a way to bypass traditional funding and also build a community.
"I keep in contact with them every day and I've developed relationships with them and I talk to them about what they want in the game," he said.
One that he hopes will keep classic games alive.
Quest for Infamy's Kickstarter campaign ends on July 6th.